[GnomeMeeting-list] whats happening inside jitter buffer?
- From: nauman ahmed <maniraja_2000 yahoo com>
- To: gnomemeeting-list gnome org
- Subject: [GnomeMeeting-list] whats happening inside jitter buffer?
- Date: Sun, 16 Nov 2003 09:04:44 -0800 (PST)
i am doing some serious project which includes gnomemeeting as a tool.i am a
bit confused about the
working of jitter buffer.i have two alternative concepts about jitter buffer
here i refer to jitter buffer which is" not adaptive" i.e it size can be changed
manually. ihave the following two concepts
1-jitter buffer size(in bytes)is " fixed".Suppose it is 3 times the payload size .suppose it is set to 100ms at the start
the codec waits for 100ms and then start processing the packets during that any packet
whose sequence no lies within first 3 sequnce nos arrives then
1-it is admitted if it arrives before playout time is admitted to the buffer.after finishing
the buffer the codec again waits for 100ms and the above process is repeated
again
2- it is not admitted to the buffer and simply discarded..after finishing
the buffer the codec again waits for 100ms and the above process is repeated
again
in both cases any packet whose sequence no doesnot lie
in the jitter buffer(the packet has arrived much earlier tahn its playout time)
is buffered in a seperate memory space
which of the two is correct? or both are wrong .please
help me.
nauman
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