Re: Cocoa TNET testing volunteers?
- From: Jordi <jordi sindominio net>
- To: gtetrinet-list gnome org
- Cc: thom debian org
- Subject: Re: Cocoa TNET testing volunteers?
- Date: Wed, 8 Oct 2003 10:42:36 +0200
On Tue, Oct 07, 2003 at 08:10:57PM -0400, Alex Lock wrote:
> I've made great progress on the Cocoa tnet client thanks to the help of
> some list members and one of the tetridome.com admins...
>
> It's still got tons of bugs, but I have a problem. I only know a very
> few people personally who own machines w/ OSX (at least ones who I
> would want to help me debug). Before I release even an alpha test
> version on a website, I'd very much like to get some experienced folks
> to put it through it's paces and help me make a list of everything that
> really should be fixed/implemented before the first multiplayer test
> release goes up.
>
> If you're just looking to play on an OSX client before anyone else,
> you'll be quite disappointed. Some large (like channel listing)
> portions of the UI are still missing/incomplete, and it's pretty much
> guaranteed to crash at some point (I've still got a couple memory leaks
> to track down).
>
> So, if you (or anyone you know) has some coding/debugging experience
> and a machine running OSX, fire me off an e-mail if you'd like to help
> by submitting bug reports. I'm not looking for help in the actual
> debugging or anything so time consuming; just identifying and
> isolating the really big bugs before I do a prerelease on a larger
> scale.
>
> Any takers?
>
> Thanks,
>
> Alex <alex stt org>
I'm sure Thom, added to Cc:, will be very happy to beta-test.
Jordi
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