Hi, All
i want to write an
animation program with maximum frame rate 30. So i use
gtk_timeout_add(1000/30,
(GtkFunction)animate, 0) to call animation function every 1/30 second. But
the animation function is called only about 17 times/second. For testing
purpose, the animation function looks like the following
static gint animate() {
cnt++;
return 1;
}
As i know, setitimer is very
accurate.
Are there any other functions can be
used to achieve an accurate timeout?
Thanks
Paul Lin
|