Re: hardware keycode within cygwin
- From: Tobias Werth <sitowert informatik stud uni-erlangen de>
- To: Tor Lillqvist <tml iki fi>
- Cc: gtk-app-devel-list gnome org
- Subject: Re: hardware keycode within cygwin
- Date: Fri, 11 Jun 2004 11:05:36 +0200
Hi,
*Tor Lillqvist <tml iki fi> [04/06/11]:
Tobias Werth writes:
> I'm developing a GUI which should be able to run within cygwin and linux.
> If the user presses a key over a special window, I need the lower level
> hardware keycode.
Why?
Because we are developing some sort of virtual machine and the user can change
the keyboard mapping inside the virtual machine. So I don't need the value,
but the scancode of the key, because I don't know if the user's mapping inside
and outside the virtual machine is equivalent.
> By catching the key event under linux this is no problem, because in struct
> GdKEventKey there is a member hardware_keycode. This works for several
> linux-distros. But within cygwin this member doesn't contain the hardware
> keycode.
With "within Cygwin", do you mean GTK+ built for Win32 or X11?
I assume for Win32. I hope you are not using the "native Win32" GTK
DLLs from a Cygwin program? That is not supported, although it might
work. (But not relevant for this discussion.)
Yes, it's for Win32. I got the DLL from here: http://www.gimp.org/win32/ (link
seems broken at the moment). Which DLLs should I use?
It was a deliberate design decision back in 2002 (by me) to use the
Windows virtual key code for hardware_keycodes.
Thank you for your long explanation - nevertheless it would be great to get
the hardware_keycode from the keyboard.
> Is there any other way to get the hardware keycode with gdk/gtk/glib
> functions?
You could try playing with GDK event filters. They are called with the
raw Windows MSG.
I will have a look at it and try it with these functions.
Thanks,
Tobias Werth
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