Re: libglade and glade_xml_signal_autoconnect() with C++ compiler?
- From: Toni Willberg <toniw iki fi>
- To: gtk-app-devel-list gnome org
- Subject: Re: libglade and glade_xml_signal_autoconnect() with C++ compiler?
- Date: Wed, 27 Oct 2004 11:00:40 +0300
On Tue, 2004-10-26 at 13:24, Daniel K. O. wrote:
C++ functions use name mangling to enable function overloading. Your
"myhandler" function will have another name when it's compiled. You have
either to:
* Declare your function as extern "C" to avoid name mangling or
* Use an API call (probably in the "cxxabi.h" header) to mangle your
function's name (or check the function name in your binary), and use
this mangled name to connect in your .glade file.
Thanks!
In case someone else also wonders how to do this, the extern thing
worked for me this way:
gui.h:
extern "C" void myhandler (GtkWidget *, gpointer);
gui.cc:
extern "C" void myhandler (GtkWidget *widget, gpointer data) {
...
}
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