Re: Gdk unexpected window destruction patch.
- From: Owen Taylor <otaylor redhat com>
- To: gtk-devel-list redhat com
- Subject: Re: Gdk unexpected window destruction patch.
- Date: 22 Aug 1999 16:09:02 -0400
Tim Janik <timj@gtk.org> writes:
> > > case GDK_DESTROY:
> > > gtk_widget_ref (event_widget);
> > > gtk_widget_event (event_widget, event);
> > > if (!GTK_OBJECT_DESTROYED (event_widget))
> > > gtk_widget_destroy (event_widget);
> > > gtk_widget_unref (event_widget);
> > > break;
> > >
> > > in a way that GDK_DESTROY behaves exactly like GDK_DELETE, so components can
> > > have a means to recover by returning TRUE from destroy_event, though
> > > that would change existing behaviour i doubt, tehre's actually code out there
> > > taht would trigger this (and then again, i've never been much in favour of
> > > that unconditioned widget destruction).
> >
> > There is no way an application is going to recover and
> > prevent a window from being destroyed once it receives a GDK_DESTROY
> > on a window. It is already gone, kablooey, kaput.
>
> i'm not saying that the app can prevent the window from being destroyed,
> but i see no good reason to not let the app handle that case *if it wants
> to*. note, that without any further signal connections, the changes will
> still cause the widget to be destroyed.
So you are saying that the application can
1) not connect handlers and have GTK+ destroy the heirarchy
2) Connect handlers, return FALSE, and have GTK+ destroy
the hierarchy.
3) Connect handlers, destroy the hierarchy and return TRUE.
4) Connect handlers, not detsroy the hierarchy (which would
be a BUG)
1), and 2) were possible before, 3) isn't really any
different from 2), and 4) isn't useful.
I'm not totally opposed to this change - it would be
slightly more consitent, but you are giving the
application more rope to hang themselves with without
really giving them any more capabilities.
Regards,
Owen
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