Re: Scoring visuals in GdkRGB
- From: Keith Packard <keithp keithp com>
- To: Owen Taylor <otaylor redhat com>
- Cc: Federico Mena Quintero <federico ximian com>, gtk-devel-list gnome org, Keith Packard <keithp keithp com>
- Subject: Re: Scoring visuals in GdkRGB
- Date: Wed, 10 Jul 2002 19:29:10 -0700
Around 20 o'clock on Jul 10, Owen Taylor wrote:
> 8-bit pseudocolor one. It allocates its 6x6x6 color cube,
That's a crazy amount of pseudo color space to allocate; presumably the
poor slob is using a pseudo color visual because they have to for some
legacy apps. I whacked Render down to a small handful on such visuals;
the result totally sucks, but at least the legacy apps continue to work.
btw -- you can query Render's colormap entries and use them for Gdk if you
like; that would avoid allocating two blocks of colors from the default
colormap.
I create a relatively small cube and then allocate a range of gray values
in addition; this isn't great, but having a reasonable set of gray values
really helps AA text.
Keith Packard XFree86 Core Team HP Cambridge Research Lab
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