Re: building glib on win32
- From: Jack Moffitt <jack xiph org>
- To: gtk-devel-list gnome org
- Subject: Re: building glib on win32
- Date: Sun, 01 May 2005 15:31:16 -0000
> > I'm having trouble building glib 2.6.4 on win32.
>
> With Microsoft's compiler, presumably?
VS.NET 2002
> > * IsDebuggerPresent is only available in later versions of the windows
> > API. WINVER and/or __WIN32_WINNT need to be defined >= 0x0400 in
> > order for this call to get declared.
>
> Hmm, in what version of MSVC is __WIN32_WINNT less than 0x0400? That
> API is after all present since Win98 and NT4. I wouldn't call those
> Windows versions "late".
Apparently by default the compiler sets this low. It seems that the
makefiles will need to specify this.
> > After hacking this to "work", one of the .exes build later fails to
> > build,
>
> Please give details.
Well some of these were missing files. nmake -f makefile.msc clean
deletes too much, and perl and such is needed to continue.
Some of these are missing libs, which I assume is from problems with the
.symbols files being used to generate the .defs. For example,
gobject-query.c fails to link because g_type_* symbols are missing.
So I guess these are just further instances of the symbols file
problems.
jack.
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