Re: GTK+ canvas?
- From: Alexander Larsson <alexl redhat com>
- To: Soeren Sandmann <sandmann daimi au dk>
- Cc: gtk-devel-list gnome org, Havoc Pennington <hp redhat com>
- Subject: Re: GTK+ canvas?
- Date: Sun, 10 Sep 2006 00:16:52 +0200
On Sat, 2006-09-09 at 23:15 +0200, Soeren Sandmann wrote:
> H
> Another thing that is worth considering is whether composite is really
> all that great. A lot of the features of composite could be
> implemented on the client side without any (or much simpler) X server
> changes.
>
> Instead of creating a toplevel window, application could simply create
> a pixmap, then notify the window manager whenever that pixmap was
> ready to be published. The benefits here are
>
> - no X extension with unclear semantics needed
>
> - applications are explicitly aware that they are drawing to an
> offscreen area which means they can do things like scrolling without
> worrying about intermediate steps.
>
> To do tear-free compositing, the X server may need to provide a
> copy-on-write copy mechanism for pixmaps, but that is both simpler and
> semantically much more well-defined than Composite/Damage.
This is slightly similar to the offscreen windows work I did for gtk+.
It uses a single pixmap and manually handles event subsetting and
clipping. This uses a toplevel window to get the events of course, and
the pixmap solution must have something similar so that X sends events.
Maybe an input-only window?
There are some problems with this though. By not using real windows you
loose a lot of X functionallity. For things like Xv, OpenGL, XIM,
XEmbed, etc you really need a real window, and it has to be put in a
normal window hierarchy.
Also, the Composite/Damage way lets any existing X application be
smooth, not only new apps.
But its a very interesting idea.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Alexander Larsson Red Hat, Inc
alexl redhat com alla lysator liu se
He's a witless devious sorceror who hangs with the wrong crowd. She's a
high-kicking snooty bounty hunter from beyond the grave. They fight crime!
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