Re: GtkGlArea port to GTK+3 : RFYC



Hey, that's interesting, thanks John ! BTW, and for google too, to generate the configure script under Win32, I was required to remove all mention of GOBJECT_INTROSPECTION and GTK_DOC macros from the Makefile.am files. Then run : autoreconf --install and it builds and runs just fine.
Regards,
Tarnyko

John Stowers writes:
For posterity and google, there is also a working port of gtkglext to gtk3 https://github.com/tdz/gtkglext John On Tue, Sep 10, 2013 at 10:28 AM, Nicolas Silva <nical silva gmail com>wrote:

On Mon, Sep 9, 2013 at 7:48 AM, Tarnyko <tarnyko tarnyko net> wrote:
Hi Vincent,
LE GARREC Vincent writes:
2) https://bugzilla.gnome.org/**show_bug.cgi?id=689759<https://bugzilla.gnome.org/show_bug.cgi?id=689759>

GtkGLArea cannot work properly with Broadway, because when you use
Broadway, you don't have any X11/Win32 context at all. You're just drawing
to a pixbuf rendered via a HTML5 canvas.
BTW, WebGL is the only well-known method to use OpenGL is a browser. But
I don't see how it could be implemented in GTK+ (you'd have to generate
WebGL client-side code on the fly... pure hell). So I'd classify this as
NOTABUG personally ;-)

Granted that it is not trivial, it could still be done if such a feature
gets enough traction to motivate developer time. Web browsers do the
conversion from WebGL to either desktop GL, GLES or even D3D. Emscripten
does to some extent a bit of conversion from desktop GL to WebGL (Or did I
miss what you meant by the difficulty of generating client-side code?).
In any case, thank you very much for bringing GL to Gtk3. It is not clear
to me whether this is meant to be officially supported at the Gtk level,
and I dearly hope it is. Cheers, Nical



 3) gcc  -o glx glx.o `pkg-config --cflags --libs gtk+-3.0 gl` -lX11


 The only problem about my example is
that you need "-lX11" in gcc and the X11's lib is really difficult to
compile for Windows.

Your code doesn't use GtkGLArea at all, but GLX ; so yes, it obviously is
Unix-specific and needs X11. GtkGLArea was designed to avoid this, by using
GLX on X11, and WGL on Windows, transparently.
So if you'd use GtkGLArea, you'd have a single code and recompile it with
no changes on Unix and Win32. That's the whole point of the library.
Regards,
Vincent LE GARREC

Regards,
Tarnyko
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