Re: [gtk-list] Re: Multiple Display support in GTK+?
- From: raster redhat com
- To: gtk-list redhat com
- cc: jharmon telecnnct com, ats acm org
- Subject: Re: [gtk-list] Re: Multiple Display support in GTK+?
- Date: Sat, 11 Apr 1998 22:13:06 -0400 (EDT)
On 11 Apr, Jim Harmon shouted:
-> raster@redhat.com wrote:
-> >
-> > On 11 Apr, Alan Shutko shouted:
-> > -> >>>>> "R" == raster <raster@redhat.com> writes:
-> > ->
-> > -> R> On 11 Apr, Jim Harmon shouted:
-> > ->
-> > -> -> To use the second display in most situations, all you have to do is
-> > -> -> drag the window you want to appear on the slave display from the
-> > -> -> master display and drop it.
-> > ->
-> > -> R> no - this may onyl work under limited circumstances: 1. both
-> > -> R> displays must contain the same set of visuals, 2: the program does
-> > -> R> not rely on the current root window id for things it is doing...
-> > ->
-> > -> Well, I think he was talking about multiple displays as all except X
-> > -> implement them. But I was wondering what it would take for your above
-> > -> restrictions to go away. For example, BeOS allows multiple desks of
-> > -> different resolution and depth, and you can just drag them between.
-> > -> Is there any hope of extending X such that this can be done?
-> >
-> > Highly doubtful. Apps rely on the settings they obtain on startup of bt
-> > depth, visuals to use etc. - under X it is the apps responsability to
-> > use the dit depths available - there is no "virtual RGB" abstraction in
-> > X like Java. It would in theory be possible if Xservers were written as
-> > virutal-24bit servers that dvertised to clients as beig 24bit, and thne
-> > the Xserver handled dithersing,remapping etc. to the display when
-> > needed.. so the Xserver becomes a virtual 24-bit engine.. that eithe
-> > maps directly to 24bit if you run it or to 15/16bpp or to 8bpp with
-> > some palette instituted and preferably wiht some form of dithering...
-> > but this itself is a huge task... and I don't see it hapening in a
-> > hirry.. but this would allow transefing between multiple bit-depths,
-> > because as far as the app is concerned both screens are stil 24bpp.
->
-> The first implementation of two-monitor multiheadedness I'm familiar
-> with was on VMS based systems with proprietary video subsystems.
->
-> The hardware was responsible for identifying which display to put
-> graphic data on, based on the position of the user's cursor on a
-> digitizer.
->
-> The two screens acted as one virtual screen 2x's as wide a single CRT.
->
-> In fact you could drag a window across the gap in the two monitors and
-> display the image 1/2 left and 1/2 right across the gap.
->
-> This idea was brought to UNIX under SystemVr3/4 in the window managers
-> themselves. As long as the system identified and installed the
-> dual-monitor configuration, the window manager simply used the system
-> configurations and let you use both monitors as a single virtual
-> display.
->
-> This included twm and X11 window managers, among ohters, and was back in
-> 1987, so the theory you're describing has been in practice, at least in
-> my experience, for over 10 years.
In X you cannot have windows span 2 screens on a multi-head display.
they are efectivel like 2 different displays.. they just happen to go
through the same Xserver. This is completely removed form a window
manager and its functions.
-> The HARD thing (by way of complicating the driver settup seemed to have
-> been SEGREGATING the two displays to act independantly of each other.
->
-> Then, in 1992 or 3 I was witness to the installation of Winnt3.1Beta
-> running on two displays.
->
-> IT'S treatment is not a "virtual" single monitor, but a MANDATORY one.
-> Infact, the "intro" login tile refused to appear anywhere but the exact
-> center of the gap between the two monitors, so logging in was often
-> frustrating, if you didn't know which field the cursor was in on bootup.
->
-> I'm sure that's been fixed since.
->
-> So, all implementations, from mainframe-VAX based systems to UNIX based
-> workstations to desktop PCs and MACs that I've experienced in the last
-> 15 years implement a "master/slave" video subsystem for multi-
-> headedness, at least at the hardware level (how else will the system
-> know where "upper left" is?) and in UNIX, the "0" video device *is* the
-> master.
until X11R6.4 X treated each monitor/sreen as a separate screen with
each having is 0,0 co-oe att he top left - under X - there may be some
X implimentations that can treat both screesn as "one big display" but
this is not the standard way of doing multi-head - at least not
currently under X11R6.3 and earlier.
-> The software may -or may not- be intelligent enough to use the hardware
-> options available.
if X provided one big wide display software wouldnt have to be
intelligent... it just woudl find a very wide display.. x woudl handle
the rest. X software has to be intelligent to handle X's current system
that does have severe limitations.
-> And since GTK is an application library, that relies on the OS for the
-> ability to use the video system available, the only reason it wouldn't
-> be able to take advantage of multi-headedness is if the OS is in some
-> way crippled, or you only have one video card.
--
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