Re: Pango Use
- From: Dov Grobgeld <dov imagic weizmann ac il>
- To: sven gimp org
- Cc: matt met fsu edu gtk-list@gnome.org
- Subject: Re: Pango Use
- Date: Tue, 20 Apr 2004 18:18:53 IDT
Ooops. You are quite right. How did I miss that... I guess I described
how gdk_draw_layout() is implemented.
Dov
On Tue, Apr 20, 2004 at 05:10:32PM +0200, Sven Neumann wrote:
> Hi,
>
> Dov Grobgeld <dov imagic weizmann ac il> writes:
>
> > Have a look at pangoft2topgm in the pango/examples directory. It shows
> > you how to construct a pango layout and then convert it to a gray level
> > image. You may then connect your code at this point and turn this image
> > into a mask that you may write to the screen using normal gdk-functions.
> > Note that in order to support the anti aliasing that freetype2 creates,
> > you will have to read from the screen the pixel buffer you want to
> > paint in, draw using the image data returned from pango as an alpha
> > channel, and then paint the resulting back to the screen.
>
> There are certainly easier ways to draw a PangoLayout to the screen.
> Have a look at gdk_draw_layout().
>
>
> Sven
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]