Re: Speed of Gdk-Pixbuf Vs. GdkRGB
- From: "David J. Singer" <doc deadvirgins org uk>
- To: gtk-list gnome org
- Cc: Steffen Gutmann <gutmann ieee org>, John Cupitt <john cupitt ng-london org uk>
- Subject: Re: Speed of Gdk-Pixbuf Vs. GdkRGB
- Date: Thu, 22 Apr 2004 18:23:36 +0100
Steffen, John,
> If you need to render the pixbuf often and don't need blending, you
> should consider to draw it to an offscreen pixmap (a GdkPixmap) and
> use that to blit the image to the screen.
I'm a little confused now! In my original posting I mentioned that I usually
"define a backing pixmap in a 'configure' callback, draw the graphical content into
the pixmap, then copy it to the drawing-area in one go in an 'expose' callback".
I guess this is what you are recommending I do.
John Cupitt mentioned in a previous posting in this thread that "Gtk now does this
for you" which suggests to me that if I'm using my own backing pixmap and Gtk is
using *its* own backing pixmap, there's some redundancy...! So what's the answer?
Sorry to labour the point, I'd just like to be sure I understand what's going on. :)
Regards,
--
David J. Singer
doc deadvirgins org uk
"Time flies like an arrow, fruit flies like a banana"
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