Thank you, Paul, for aswering to me, I wouldn't like to bother you much. But maybe I didn't explain my configuration clearly enough. But since my children widgets have their own GDK windows then expose events must be sent directly to them (because a window's events are sent to the widget pointer to which is stored as the window's user data), mustn't they? That is if the parent container A has its own A_GDK_WINDOW window and its child B has its own B_GDK_WINDOW window then the events from A_GDK_WINDOW will be sent to A widget and the events from B_GDK_WINDOW will be sent to B widget, directly, will not they?
If yes then why if I call gtk_widget_queue_draw(B) then A widget receives expose event as well as B? Or Does gtk_widget_queue_draw() applied to any widget causes redrawing of the whole widget hierarchy up to the root window widget? Can it be prevented in any way?BR, Vitaly Kirsanovskype: vkirsan2013/7/29 Paul Davis <paul linuxaudiosystems com>expose events are sent to widgets, not windows. it is up to the parent to decide how to forward an expose event to its children (including whether or not to do so at all)
On Mon, Jul 29, 2013 at 3:17 PM, Виталий Кирсанов <krokoziabla gmail com> wrote:But, my child widgets have their own GDK windows. Do they have anything to do with the parent GDK window when it's time to redraw a child?BR, Vitaly Kirsanovskype: vkirsan2013/7/29 Paul Davis <paul linuxaudiosystems com>redraws (expose events) always contain an "area" to be redrawn. the parent widget should ideally only redraw the specifiied area, especially if a full redraw is expensive. your parent needs to determine which children and which (if any) background needs to be redrawn.
On Mon, Jul 29, 2013 at 4:52 AM, Виталий Кирсанов <krokoziabla gmail com> wrote:
_______________________________________________Hello list.I have two custom widgets: widget A is a container, widget B is a simple widget. Both of them are window widgets. Widget A can contain a lot of instances of widget B.The problem is when I call gtk_widget_queue_draw() for an instance of widget B it also causes the parent widget A to get redrawn as well. Considering that the drawing widget A depends on all of it children (i.e. their positions and sizes) it can lead to quite an overhead which is not needed in this case (that is if the instance of B being redrawn doesn't change its geometry).So, is there a way to prevent the parent window widget A from redrawing in case of one of its window children B gets redrawn?BR, Vitaly Kirsanovskype: vkirsan
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