[gtkmm] Connecting a C object's callback to a C++ class's method
- From: Rus Hughes <rus carpathia force9 co uk>
- To: gtkmm-list <gtkmm-list gnome org>
- Subject: [gtkmm] Connecting a C object's callback to a C++ class's method
- Date: 04 Jan 2003 01:21:58 +0000
Hi,
I am trying to write an MP3 player using monkey-media in Gtkmm, the
problem is though that monkey-media is a C library, the example code
gives something like this :
g_signal_connect (G_OBJECT (mixer), "end_of_queue", G_CALLBACK
(monkey_media_mixer_end_of_queue_cb), NULL);
which is the C way of doing things, does anyone know if there is an easy
way to connect the callback to a class's method? Do I have to wrap the
entire library or something and make a libmonkey-mediamm type of thing?
(and if so how would I go about that).
Thanks for your time,
--
Rus Hughes <rus carpathia force9 co uk>
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