Re: [gtkmm] ScrolledWindow containing a DrawingArea, does not "respond"



Hi Giannis,

> However, the scroll-bars remain inactive. That is, they cannot be
> used to navigate through the image no matter how small I make a
> window.
> 
> I suspected that this problem might have been because the
> scrolledWindow couldn't get the top-level window size, so I did this:
> 
> 	int window_width = 0, window_height = 0;
> 	topLevelWindow.get_size(window_width, window_height);
> 	scrolledWindow.set_size_request(window_width, window_height);
> 
> with no effect at all, however :-(
> 

You do everything correct, but you also need to tell the scrolled
window which "tile size" you have. Read everything about adjustment
in the reference of Gtk::ScrolledWindow (hope thats the correct
class gtkmm name). You may want to connect the adjustments to one
of your methods if the user moves the scrollers (and thus show
another part of your image).

Regards,

Reinhard Katzmann
-- 
Software-Engineer, Developer for Embedded Devices
Project: Pertergrin - a RPG system - http://pertergrin.berlios.de
GnuPG Public Key available on request



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