Re: Threads ?:(
- From: "jeff rob" <jeffrobins747 hotmail com>
- To: gtkmm-list gnome org
- Subject: Re: Threads ?:(
- Date: Sun, 20 Nov 2005 01:27:15 -0800
Message: 3
Date: Sat, 19 Nov 2005 17:36:48 +0100 (CET)
From: congo imafexbb sk
Subject: Threads ?:(
To: gtkmm-list gnome org
Message-ID: <45583 192 168 1 220 1132418208 squirrel mail imafexbb sk>
Content-Type: text/plain;charset=iso-8859-2
Hi,
i had problems with images.Now it's fine . But now i got the problem.I
have myDrawingArea :) but when i want to display images in sequence and
each after a second i can't. It is true that i tried it wrong but how
to do it ? I tried the sleep() function but it it definitelly wrong :)
How does it work in gtkmm please.
Jan Vongrej
I don't know how you implemented it, but if I were to try to get it to work
quick and dirty:
Create an integer in the private area of the class, set it to 0 in the
constructor. Use a switch in the on_expose_event(GdkEventExpose* /* event
*/) function to determine which image to load. Incriment the integer. Do a
sleep(1) for a 1 second sleep and then run queue_draw() to force a run of
on_expose_event() again. I don't know what the outcome would be of an
expose event occuring during the sleep(). You could use a boolean value to
control whether or not the integer incriments as a safety against the
integer incrimenting when you don't want it to.
Ex:
int count=0;
bool up=true;
on_expose_event()
{
switch(count)
{
case 1:
{
. . .
}
.
.
.
default:
}
if(up)
{
up=false;
sleep(1);
up=true;
queue_draw();
}
}
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