#include #include int main() { Gio::init(); Glib::RefPtr action1 = Gio::SimpleAction::create("action1", Glib::VariantType("i"), Glib::Variant::create(0)); Glib::Variant variant32 = Glib::Variant::create(17); action1->change_state(variant32); action1->change_state(17); return 0; }