Is it possible to build with command line?
On 14 Jan 2011 16:27, "Dustin C. Hatch" <admiralnemo gmail com> wrote:
> On Thu, Jan 13, 2011 at 11:50 PM, Dustin C. Hatch <admiralnemo gmail com> wrote:
>> At this point, I was able to build the entire solution without errors, in
>> both Visual Studio and MonoDevelop. When launching Nereid, however, I get
>> the following fatal exception::
>>
>> An unhandled exception was thrown: Unable to load DLL
>> 'libgstreamer-0.10.dll': The specified procedure could not be found.
>> (Exception from HRESULT: 0x8007007F)
>> at Gst.Application.gst_init(Int32& argc, IntPtr& argv)
>> at Gst.Application.Init()
>> at Banshee.GStreamerSharp.PlayerEngine..ctor()
>>
> This actually only happens when launching Nereid from within
> MonoDevelop. When running it in the Visual Studio debugger or natively
> on its own, it actually launches correctly and plays audio! I guess I
> need to read up on how MonoDevelop resolves library locations.
>
> Dustin C. Hatch
> theNeverFading
>
> "In the beginning the universe was created. This made a lot of people
> angry and has been widely regarded as a 'bad move'."
> --Douglas Adams
> _______________________________________________
> banshee-list mailing list
> banshee-list gnome org
> http://mail.gnome.org/mailman/listinfo/banshee-list (unsubscribe here)