[mutter] wayland: Only call frame callbacks when a surface gets drawn on screen
- From: Adel Gadllah <agadllah src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [mutter] wayland: Only call frame callbacks when a surface gets drawn on screen
- Date: Sun, 9 Aug 2015 08:40:50 +0000 (UTC)
commit 070cd27786b6b00b9ebd7ea68020573f6a92d047
Author: Adel Gadllah <adel gadllah gmail com>
Date: Thu Jul 23 17:22:22 2015 +0200
wayland: Only call frame callbacks when a surface gets drawn on screen
The spec says:
"A server should avoid signalling the frame callbacks if the surface is not
visible in any way, e.g. the surface is off-screen, or completely obscured
by other opaque surfaces."
We actually do have the information to do that but we are always calling
the frame callbacks in after_stage_paint. So fix that to only call when
when the surface gets drawn on screen.
https://bugzilla.gnome.org/show_bug.cgi?id=739163
src/compositor/meta-surface-actor-wayland.c | 19 ++++++++++++++++++-
src/compositor/meta-surface-actor-wayland.h | 4 ++++
src/wayland/meta-wayland-surface.c | 6 +++++-
3 files changed, 27 insertions(+), 2 deletions(-)
---
diff --git a/src/compositor/meta-surface-actor-wayland.c b/src/compositor/meta-surface-actor-wayland.c
index a9ec558..069f6e9 100644
--- a/src/compositor/meta-surface-actor-wayland.c
+++ b/src/compositor/meta-surface-actor-wayland.c
@@ -39,6 +39,7 @@
struct _MetaSurfaceActorWaylandPrivate
{
MetaWaylandSurface *surface;
+ struct wl_list frame_callback_list;
};
typedef struct _MetaSurfaceActorWaylandPrivate MetaSurfaceActorWaylandPrivate;
@@ -279,6 +280,15 @@ meta_surface_actor_wayland_is_on_monitor (MetaSurfaceActorWayland *self,
return is_on_monitor;
}
+void
+meta_surface_actor_wayland_add_frame_callbacks (MetaSurfaceActorWayland *self,
+ struct wl_list *frame_callbacks)
+{
+ MetaSurfaceActorWaylandPrivate *priv = meta_surface_actor_wayland_get_instance_private (self);
+
+ wl_list_insert_list (&priv->frame_callback_list, frame_callbacks);
+}
+
static MetaWindow *
meta_surface_actor_wayland_get_window (MetaSurfaceActor *actor)
{
@@ -331,7 +341,13 @@ meta_surface_actor_wayland_paint (ClutterActor *actor)
meta_surface_actor_wayland_get_instance_private (self);
if (priv->surface)
- meta_wayland_surface_update_outputs (priv->surface);
+ {
+ MetaWaylandCompositor *compositor = priv->surface->compositor;
+ meta_wayland_surface_update_outputs (priv->surface);
+
+ wl_list_insert_list (&compositor->frame_callbacks, &priv->frame_callback_list);
+ wl_list_init (&priv->frame_callback_list);
+ }
CLUTTER_ACTOR_CLASS (meta_surface_actor_wayland_parent_class)->paint (actor);
}
@@ -383,6 +399,7 @@ meta_surface_actor_wayland_new (MetaWaylandSurface *surface)
g_assert (meta_is_wayland_compositor ());
+ wl_list_init (&priv->frame_callback_list);
priv->surface = surface;
return META_SURFACE_ACTOR (self);
diff --git a/src/compositor/meta-surface-actor-wayland.h b/src/compositor/meta-surface-actor-wayland.h
index 0193480..9882cb2 100644
--- a/src/compositor/meta-surface-actor-wayland.h
+++ b/src/compositor/meta-surface-actor-wayland.h
@@ -30,6 +30,7 @@
#include "meta-surface-actor.h"
#include "wayland/meta-wayland.h"
+#include "wayland/meta-wayland-private.h"
#include "backends/meta-monitor-manager-private.h"
@@ -78,6 +79,9 @@ void meta_surface_actor_wayland_sync_subsurface_state (MetaSurfaceActorWayland *
gboolean meta_surface_actor_wayland_is_on_monitor (MetaSurfaceActorWayland *self,
MetaMonitorInfo *monitor);
+void meta_surface_actor_wayland_add_frame_callbacks (MetaSurfaceActorWayland *self,
+ struct wl_list *frame_callbacks);
+
G_END_DECLS
#endif /* __META_SURFACE_ACTOR_WAYLAND_H__ */
diff --git a/src/wayland/meta-wayland-surface.c b/src/wayland/meta-wayland-surface.c
index 1849ece..7481d87 100644
--- a/src/wayland/meta-wayland-surface.c
+++ b/src/wayland/meta-wayland-surface.c
@@ -541,7 +541,11 @@ apply_pending_state (MetaWaylandSurface *surface,
}
/* wl_surface.frame */
- wl_list_insert_list (&compositor->frame_callbacks, &pending->frame_callback_list);
+ if (surface->surface_actor)
+ meta_surface_actor_wayland_add_frame_callbacks (META_SURFACE_ACTOR_WAYLAND (surface->surface_actor),
+ &pending->frame_callback_list);
+ else
+ wl_list_insert_list (&compositor->frame_callbacks, &pending->frame_callback_list);
wl_list_init (&pending->frame_callback_list);
switch (surface->role)
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