Hi, I'm closing a bunch of gnome-games bugs, fixing obvious crashes, porting to non-deprecated apis, applying patch from bugzilla. However, I have a problem. When a game does this: g_signal_connect(G_OBJECT(client), "die", G_CALLBACK(quit_game_cb), argv[0]); gdb exits as soon as the program hits gtk_main(). Does anybody have any ideas why ? Cheers -- /Bastien Nocera http://hadess.net
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