Re: On the Interaction with the design team



Hi Allan!

>> Yes. *I* was annoyed by the recent Deja Dup discussion, and felt that
>> the developer got short-changed at the end of the day. I was very
>> annoyed at the "systemd as external dependency" discussion, and the
>> message that some people following along the "GNOME OS" meme sent to
>> developers on other platforms.
>
> There seems to be some confusion here. Frankly, I have no idea what the
> design team has to do with either the Deja Dup or systemd discussions. I
> only ever received positive comments about having GNOME Backup from our
> designers. As for GNOME OS, though members of our designers are involved
> in some related work (all in the open: see [1]), I wouldn't say that the
> team is a driving force behind that initiative (though I'm pretty sure
> they all think it's a good idea).
>
> It feels like our design team is being blamed for every controversial
> decision or discussion here. It might come as a shock to some, but we're
> generally just busy designing UI. :)

Actually yes, it would be a bit unfair to blame the design-team (or only
the design-team) here. But at least from what I remember from the
discussion about Deja-Dup it was not a pleasant experience for somebody
wanting to integrate with GNOME. The points I remember:

* GNOME designers decide how that feature should look - not you as a
maintainer
* You need to give up your brand "Deja Dup" if you want to be part of GNOME
* Deja-Dup isn't allowed to exist in parallel as a application
(+ a lot of technical stuff about control-center and external capplets)

I am pretty sure that things were not entirely meant that way but if you
read the discussion on d-d-l the impression stays pretty much.

I guess Dave used the systemd discussion as a example for a possible bad
attitude in GNOME but it is clearly unrelated from design things.

Regards,
Johannes



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