Re: GNOME Goal Proposal: Port to GMenu



On 26 April 2012 09:35, Allan Day <allanpday gmail com> wrote:
> On Thu, Apr 26, 2012 at 2:02 PM, Bastien Nocera <hadess hadess net> wrote:
>> On Thu, 2012-04-26 at 13:55 +0100, Allan Day wrote:
>>> Hi all,
>>>
>>> Last release we introduced the ability for applications to define a
>>> GMenu (or 'application menu'). This means that applications now have a
>>> place to locate global application (as opposed to per window) menu
>>> items. Some applications have already started to use a GMenu, and
>>> while this is great, it has also introduced some inconsistency (since
>>> some app menus have several items in them and some just have Quit).
>>>
>>> It would be great if we could improve on the current situation and
>>> ensure that all our applications present an appropriate set of items
>>> in their GMenu. I've started a GNOME Goal page [1] which we can use to
>>> coordinate this work, if people think it's a good idea.
>>
>> I'm not sure how good an idea this is given that the use of the app menu
>> means that the application itself will require redesign. It would only
>> be really useful for smaller applications with a very limited number of
>> menu items, without a redesign.
>>
>
> If an app has a complex menu bar, I'm recommending that it just moves
> a small number of items to the app menu (eg. new window, preferences,
> help, about, quit). That way we can ensure at least some consistency
> and prevent those "oh, there's nothing there" moments.

I don't know if Unity supports having both regular menus and a Gmenu
at the same time. Also, it's not consistent with the HIG (or much of
anything) to have Preferences be moved from the Edit menu. Maybe
Preferences could be *copied* to the app menu but that's not
necessarily a good idea either.

Jeremy


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