Re: RFC: GSound, a GObject library for playing system sounds



On Fri, Nov 14, 2014 at 05:47:52PM +0800, Tristan Brindle wrote:
https://tcbrindle.github.io/gsound-docs

With the name GSound I was worried that you reused the g_ namespace (for
GLib), but it's not the case, so it's fine.

gsound_context_play_full()
gsound_context_play_full_finish()

To follow the GIO convention for async operations, the first function
should be renamed as play_full_async(). So that in the future if you
want to create a sync version, you can name it play_full().

My 2 cents,
Sébastien


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