Re: help with pixmaps
- From: Sri Ramkrishna <sri aracnet com>
- To: James Henstridge <james daa com au>
- cc: gnome-devel-list gnome org
- Subject: Re: help with pixmaps
- Date: Wed, 25 Aug 1999 10:48:16 -0700 (PDT)
I've taken gnome-list out of there. No point in spamming two lists for
the same question.
> The gdk_draw_* routines draw onto a GdkWindow, which is a wrapper for an X
Do you know where the docs are for this? I couldn't find anything in the
www.gtk.org that I could refer to.
> window. Almost every widget has a GdkWindow, except for a few small ones
> like GtkLabel, where they draw on their parent's window. A GtkDrawingArea
> widget is a good widget for directly drawing onto, since you will not
> mess around with the what the widget draws.
Yeah, thats what I figured would be the right thing to do. According to
what you've said every widget has a GdkWindow associated with it. How do
figure out what the GdkWindow is say for GtkWidget? Do you use the
realize function (ie gtk_realize(app)?
Looks like I better go and read through the whole gtk/gdk stuff more
thoroughly. A more basic question is how do you find the GdkWindow for a
GtkWidget? (GdkWindow *)app (where app is of type (GtkWidget *))?
> After the widget is realised, the GTK_WIDGET(wid)->window attribute will
> be set to the GdkWindow for the object. You can then draw on the window.
Okay.. I think I understand this.
> You will want to connect to the expose_event signal, as the contents of a
> GdkWindow must be redrawn when it is exposed. Alternatively, you could
> create a GdkPixmap (an offscreen buffer. It can be drawn on with the
> gdk_draw_* routines, but you don't need to worry about exposure details),
This would work best because you do double buffering and cut down on
flickering although I believe GTK takes care of this for you.
> do all you drawing on that and do a gdk_draw_pixmap() to draw the pixmap
> to the window on exposures.
Sounds good. Sorry if I sound ignorant. I know programming but I've never
had to code user interfaces. I've been avoiding it for 5 years now. :-)
Coding user interfaces seems very unexciting and I feel more like a
virtual plumber than a programmer. (all those callbacks ya know)
For such a simple app it seems difficult. I would have tried to use just
text but that seems like just a bit less complicated than my original
idea!
regards,
sri
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Sri Ramkrishna /|\ Unix is very user friendly, its just very picky
email: sri@aracnet.com -|- on who it is friendly to. -- Unknown?
phone: 503-356-1078 \|/
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