Re: Canvas shortcomings
- From: Soeren Sandmann <sandmann daimi au dk>
- To: gnome-devel-list gnome org
- Cc: otaylor redhat com
- Subject: Re: Canvas shortcomings
- Date: 17 Jun 2001 21:39:28 +0200
Owen Taylor <otaylor redhat com> writes:
> The main difference from something like X is that to
> draw a hollow rectangle, you would:
It might be interesting to put GDK on top of something like this. I
have heard something about a canvas based GTK. Is it something like
that you have in mind?
It could be a performance advantage if some of X's real and perceived
slowness is because of context switching due to handling lots of
windows. While buffering of X requests improves throughput, it
worsens responsiveness. I haven't done any measurements, so I could
be (and probably am) wrong.
> Create a box shape
> Call the .stroke() method on the box shape to get another shape
> Render this shape to destination drawable.
So the API would be something along the lines of (just to check if I
have the right idea):
class drawable {
// to be able to scroll
copy_rect (from_x1, from_y1, from_x2, from_y2, to_x1, to_y2)
};
class shape {
...
shape stroke();
void render (drawable d, x, y);
...
};
...
class box : shape {
...
};
class graphics_api {
drawable create_drawable ();
box create_box ();
...
glyph create_glyph ();
}
class whatever_backend : graphics_api {
};
...
Søren
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