Re: Developing and Testing panel applets
- From: "Paulo Pinto" <paulo pinto altitude com>
- To: "Michael Meeks" <michael ximian com>
- Cc: "gnome-devel-list" <gnome-devel-list gnome org>
- Subject: Re: Developing and Testing panel applets
- Date: Thu, 19 Dec 2002 11:03:07 -0000
Thanks, but that rises another question.
It seems that now I can code applets as
shlibs. I didn't know that.
What are the implementation differences?
The problem is that I am trying to learn
about the new panel API so that I can
bring panelmm (C++ binding) up to date.
Unfortunately I can only learn about it
by reading applet code for the new API
and that doesn't help much about what changed.
--
Paulo Pinto
----- Original Message -----
From: "Michael Meeks" <michael ximian com>
To: "Paulo Pinto" <paulo pinto altitude com>
Cc: "gnome-devel-list" <gnome-devel-list gnome org>
Sent: Thursday, December 19, 2002 10:34 AM
Subject: Re: Developing and Testing panel applets
> Hi Paulo,
>
> On Wed, 2002-12-18 at 13:57, Paulo Pinto wrote:
> > I'm playing around with panel applets
> > but for testing purposes I would like
> > to avoid putting the applet configuration
> > in /lib/* (sorry can't remember the
> > remaing path).
> >
> > Can't I put them in the home dir as it
> > was usual with .desktop files in Gnome 1.X ?
>
> Sure - assuming the applet configuration file is a .server file, you
> can export BONOBO_ACTIVATION_PATH=/home/foo/baa/myservers - but you'll
> need to re-start bonobo-activation-server from that shell to get that
> env. var.
>
> Why that would be useful to you I don't know; is this a shlib applet ?
> if not - the best way to debug it is to install the .server file into
> the system; and then just run the applet from the command line [ it
> should fail if one is already running ].
>
> HTH,
>
> Michael.
>
> --
> mmeeks gnu org <><, Pseudo Engineer, itinerant idiot
>
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