Re: fullscreen vs alt+click/alt+drag
- From: "P. George" <invest juun com>
- To: Hongli Lai <h lai chello nl>
- Cc: gnome-devel-list gnome org
- Subject: Re: fullscreen vs alt+click/alt+drag
- Date: Thu, 16 Sep 2004 01:39:45 -0500
i'm not sure i understand your meaning. can you clarify, please?
thanks. ;)
- philip
On Sep 16, 2004, at 1:18 AM, Hongli Lai wrote:
P. George wrote:
i'm porting a fullscreen, kiosk-like app from the mac to linux/x86.
everything's hunky-dory so far, except that there is a critical
feature of the app which isn't working as it should:
i need the user to be able to alt+leftclick my app's interface (ie:
the main, fullscreen window) to gain access to certain features, but
when i do this on linux (in _almost_ every window manager), of course
the window (even though it's fullscreen), is able to be moved around.
i realize this is standard fare for linux gui apps, but not for
kiosk apps or games.
i tried looking through some source for a couple games, but i'm not
seeing anything unusual that might take care of this problem, even
though the games themselves definitely do not allow alt+dragging of
the game window.
so, what's the trick?
Maybe you can grab the screen while your app is in full screen mode?
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