回覆: help wanted for implementing GdkGLContext o n Windows and MacOS X
- From: "Fan, Chun-wei" <fanc999 yahoo com tw>
- To: Emmanuele Bassi <ebassi gmail com>, GTK Devel List <gtk-devel-list gnome org>
- Subject: 回覆: help wanted for implementing GdkGLContext o n Windows and MacOS X
- Date: Sun, 16 Nov 2014 23:47:53 +0800
Hello Emmanuele,
I am looking into getting GdkGLContext getting supported on Windows, so hopefully I can get a patch series for this soon.
With blessings
hi all;
I posted this on my blog, which is syndacated on Planet GNOME, but I
thought about trying to reach out to more people by using the GTK+
mailing list as well.
GTK+ 3.16 will have OpenGL support out of the box — at least on X11 and Wayland.
if you are using GTK+ 3.x on Windows and/or MacOS X, or if you're
using external libraries like GtkGLExt and GtkGLArea with GTK+ 2.x or
3.x, then I'm asking you to help out with patches and testing the
OpenGL support in the master branch of GTK+. we'd really like to have
OpenGL support working on all the major backends in GDK by the time we
release GTK+ 3.16.0, next February.
ciao,
Emmanuele.
--
http://www.bassi.io
[ ] ebassi [ gmail com]
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