Re: help wanted for implementing GdkGLContext on Windows and MacOS X
- From: Emmanuele Bassi <ebassi gmail com>
- To: "Fan, Chun-wei" <fanc999 yahoo com tw>
- Cc: GTK Devel List <gtk-devel-list gnome org>
- Subject: Re: help wanted for implementing GdkGLContext on Windows and MacOS X
- Date: Sun, 16 Nov 2014 15:51:04 +0000
thanks, that sounds awesome!
ciao,
Emmanuele.
On 16 November 2014 15:47, Fan, Chun-wei <fanc999 yahoo com tw> wrote:
Hello Emmanuele,
I am looking into getting GdkGLContext getting supported on Windows, so
hopefully I can get a patch series for this soon.
With blessings
________________________________
寄件者: Emmanuele Bassi
寄件日期: 2014/11/16 22:33
收件者: GTK Devel List
主旨: help wanted for implementing GdkGLContext on Windows and MacOS X
hi all;
I posted this on my blog, which is syndacated on Planet GNOME, but I
thought about trying to reach out to more people by using the GTK+
mailing list as well.
GTK+ 3.16 will have OpenGL support out of the box — at least on X11 and
Wayland.
if you are using GTK+ 3.x on Windows and/or MacOS X, or if you're
using external libraries like GtkGLExt and GtkGLArea with GTK+ 2.x or
3.x, then I'm asking you to help out with patches and testing the
OpenGL support in the master branch of GTK+. we'd really like to have
OpenGL support working on all the major backends in GDK by the time we
release GTK+ 3.16.0, next February.
ciao,
Emmanuele.
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http://www.bassi.io
[ ] ebassi [ gmail com]
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