Re: [gtkmm] add a button into a TreeModel of Treeview ???



On Wed, 2004-06-23 at 10:00 +0200, cedric wrote:
> The aim of putting a button in a model ,

The model is for data. You want to put it in the view. I recommend the
TreeView chapter in the gtkmm book.

>  for me, is to make it possible 
> to add small buttons for deleting, modifying, or activate a line for 
> example ...
> 
> Thank you for your help, i will try the customcellrenderer example !  :o)
> 
> Murray Cumming a écrit :
> 
> >On Tue, 2004-06-22 at 18:50 +0100, Roger Leigh wrote:
> >  
> >
> >>cedric <cedric probesys com> writes:
> >>
> >>    
> >>
> >>>i ve a problem with a Gtk::TreeModel::ColumnRecord: i want to put a
> >>>button in it, but i don t manage to do it! :'(
> >>>      
> >>>
> >>>From my understanding of the TreeView, you would need to provide a new
> >>CellRenderer, CellRendererButton, which would render a button for you.
> >>    
> >>
> >
> >A button is not data, so it's silly to put it in the model or to try to
> >render it.
> >
> >This does need a custom cellrenderer, but I don't think it needs to be
> >connected to anything in the model. There is a customcellrenderer
> >example.
> >
> >  
> >
> >>It would implement properties such as property_label and
> >>property_clicked_slot as a label and slot to call when clicked.  You
> >>would then put the label and slot into the TreeModel, and tie them to
> >>the properties with Gtk::TreeViewColumn::add_attribute().
> >>
> >>Point of interest: can the slots be copied by value and stored in the
> >>TreeModel?
> >>
> >>
> >>Regards,
> >>Roger
> >>
> >>    
> >>
> 
-- 
Murray Cumming
murrayc murrayc com
www.murrayc.com





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