Re: cwd on nautilus



See my reply here:

http://lists.gnome.org/archives/nautilus-list/2004-February/msg00213.html

for what I consider to be a reasonable solution.  It has not been
implemented yet.

-dave

On Wed, 2004-05-12 at 23:20 -0700, Eugenia Loli-Queru wrote:
> Two months ago we got into this discussion about having nautilus launching
> scripts and apps using the "current dirname" instead of the ~
> and Alex replied here:
> http://lists.gnome.org/archives/nautilus-list/2004-February/msg00219.html
> with a reply that --to me, as a user-- shows that the whole architecture of
> this thing is wrong. It might have some technical merit in the way it stands
> today, but for the *user*, the end result is sub-standard.
> 
> Back then I was hitting this limit with shell scripts, however now that I
> have Java, WINE and Mono installed, I hit the problem *all the time*. For
> example, I have this nice GTK# game that is installed locally on my
> /home/eugenia/games/csboard/ folder and its .exe file won't load with mono
> through Nautilus just because the executable doesn't live on my
> /home/eugenia/ root folder. My Java apps have the same problem as well. I
> think this is a major bug in the functionality of the Gnome desktop.
> 
> So, is this planned to be fixed, or not? Functionality is just not correct
> right now. The user should NOT have to open a terminal just to load a game
> or an app. This is not what I expect from Gnome's usability.
> Besides, not even the Nautilus scripts are working now for me so my "open
> terminal here" script (to open a terminal in my game's folder easy and fast)
> won't work on gnome 2.6 either
> (http://lists.gnome.org/archives/nautilus-list/2004-May/msg00079.html), so I
> feel screwed both ways and that's too much to bear.
> 
> Eugenia
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