[cogl] Fixes for building with --disable-gl
- From: Neil Roberts <nroberts src gnome org>
- To: commits-list gnome org
- Cc:
- Subject: [cogl] Fixes for building with --disable-gl
- Date: Wed, 9 May 2012 10:47:21 +0000 (UTC)
commit 9cdb87c864fc262c4b26c13963670d60d7c18058
Author: Neil Roberts <neil linux intel com>
Date: Tue May 8 15:53:25 2012 +0100
Fixes for building with --disable-gl
This fixes a few problems that occur when only using a GLES2 header.
â The use of GL_CLAMP_TO_BORDER and GL_MIRRORED_REPEAT were moved from
cogl-pipelinelayer-state.h to cogl-sampler-cache-private.h but the
corresponding defines were not.
â cogl-sampler-cache.c was using GL_TEXTURE_WRAP_R but this is only
defined as GL_TEXTURE_WRAP_R_OES from the GLES2 header so it needs a
#define.
â cogl-framebuffer-private.h uses GLuint but it does not include
cogl-gl-header.h. It gets away with this when GLX support is enabled
because the GL header would be included via glx.h.
Reviewed-by: Robert Bragg <robert linux intel com>
cogl/cogl-framebuffer-private.h | 1 +
cogl/cogl-pipeline-layer-private.h | 8 --------
cogl/cogl-sampler-cache-private.h | 8 ++++++++
cogl/cogl-sampler-cache.c | 4 ++++
4 files changed, 13 insertions(+), 8 deletions(-)
---
diff --git a/cogl/cogl-framebuffer-private.h b/cogl/cogl-framebuffer-private.h
index 856f909..4c95f73 100644
--- a/cogl/cogl-framebuffer-private.h
+++ b/cogl/cogl-framebuffer-private.h
@@ -31,6 +31,7 @@
#include "cogl-winsys-private.h"
#include "cogl-attribute-private.h"
#include "cogl-offscreen.h"
+#include "cogl-gl-header.h"
#ifdef COGL_HAS_XLIB_SUPPORT
#include <X11/Xlib.h>
diff --git a/cogl/cogl-pipeline-layer-private.h b/cogl/cogl-pipeline-layer-private.h
index b672473..84ccd9d 100644
--- a/cogl/cogl-pipeline-layer-private.h
+++ b/cogl/cogl-pipeline-layer-private.h
@@ -39,14 +39,6 @@
#include <glib.h>
-/* This isn't defined in the GLES headers */
-#ifndef GL_CLAMP_TO_BORDER
-#define GL_CLAMP_TO_BORDER 0x812d
-#endif
-#ifndef GL_MIRRORED_REPEAT
-#define GL_MIRRORED_REPEAT 0x8370
-#endif
-
typedef struct _CoglPipelineLayer CoglPipelineLayer;
#define COGL_PIPELINE_LAYER(OBJECT) ((CoglPipelineLayer *)OBJECT)
diff --git a/cogl/cogl-sampler-cache-private.h b/cogl/cogl-sampler-cache-private.h
index 4eb7503..0149751 100644
--- a/cogl/cogl-sampler-cache-private.h
+++ b/cogl/cogl-sampler-cache-private.h
@@ -28,6 +28,14 @@
#include "cogl-context.h"
#include "cogl-gl-header.h"
+/* These aren't defined in the GLES headers */
+#ifndef GL_CLAMP_TO_BORDER
+#define GL_CLAMP_TO_BORDER 0x812d
+#endif
+#ifndef GL_MIRRORED_REPEAT
+#define GL_MIRRORED_REPEAT 0x8370
+#endif
+
/* GL_ALWAYS is just used here as a value that is known not to clash
* with any valid GL wrap modes.
*
diff --git a/cogl/cogl-sampler-cache.c b/cogl/cogl-sampler-cache.c
index b7bb4da..f91983c 100644
--- a/cogl/cogl-sampler-cache.c
+++ b/cogl/cogl-sampler-cache.c
@@ -31,6 +31,10 @@
#include "cogl-sampler-cache-private.h"
#include "cogl-context-private.h"
+#ifndef GL_TEXTURE_WRAP_R
+#define GL_TEXTURE_WRAP_R 0x8072
+#endif
+
struct _CoglSamplerCache
{
CoglContext *context;
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