Re: PATCH: panel run dialog redux



> I like better the idea of changing the button text to sya something other
> then browse.  Maybe "Append file".  Browsing for the binary is utterly
> unuseful.  But browsing for iles to open is actually useful.
> 

Done.

> It's not that bad, and we use the menu cache anyway and that's how we do the
> program list.  We can do this in an idle when the user stopped typing.  It's
> pretty trivial and doesn't have to take too much time.  Loading the items is
> trivial and quick anyway, it's loading icons that takes a long time.  Plus
> most of the time you already have things in memory
> 

I got that working now. I put in a timeout of 150/1000 of a second after
each keystroke. So when the user doesn't hit a key after that amount of
time we search for the icon. Works really well here and looks neat.

I got the new patch almost ready ... but I want to implement the
auto-opening of a document or directory (if the user doesn't enter an
executable). No time to finish that tonight, so I will send an updated
patch tomorrow.

Plus ... there is a special-bonus-super-secret gconf value to turn off
the dreaded program list. That should make everyone happy. ;)

And no, it's not a visible preference -- you gotta use gconf-editor (so
Havoc is happy too).

- Frank




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