RE: Libglade changes

As of .2, if you build a program in glade with a background image on the
window and absolute position widgets, libglade will ignore the positioning
of the widgets (placing them all in the upper left hand corner) and not
displaying the image. I was trying to write a skin for my gx10 program that
looks like my house and has buttons where the x10 devices are. It works in
glade, but libglade doesn't take it. :(

> -----Original Message-----
> From: James Henstridge []
> Sent: Wednesday, July 28, 1999 8:53 PM
> To:;
> Subject: Libglade changes
> Hello,
> As some of you might know, I have been changing some of the 
> internals of
> libglade around to hopefully make it more efficient.
> Well, I have completed most of the changeover to the SAX 
> based parser, and
> all my example .glade files seem to work the same as before.
> It would be great if some people could test the changes.  I 
> am interested
> in any problems people who are currently using libglade have with the
> changes (it should be source compatible and hopefully binary 
> compatible).
> If you are not using libglade, I would also be interested if the
> test-libglade program has trouble displaying your interface.
> The head of the CVS tree should be working correctly now.  If 
> you find any
> large bugs and need a working libglade, you can get the old version by
> checking out the tag before-sax-parser.
> The new parser should also have support for local styles 
> (<style> sections
> that occur within a <widget> section, that are only applicable to that
> widget).
> James.
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