Re: DnD seems to be insensitive on Win32.
- From: Hans Breuer <Hans Breuer org>
- To: Tor Lillqvist <tml iki fi>, "Alif Wahid" <awah005 users sourceforge net>
- Cc: "gtk-devel" <gtk-devel-list gnome org>
- Subject: Re: DnD seems to be insensitive on Win32.
- Date: Sun, 04 Jan 2004 16:41:10 +0100
At 00:43 04.01.04 +0000, Tor Lillqvist wrote:
>Alif Wahid writes:
> > I've compiled the latest CVS HEAD of GLib, ATK, Pango and GTK+ on Win32
and
> > everything seems to work fine except the DnD.
>
>(Sorry for being so late in answering.)
>
>Did you try the stable branches? I don't know if it will make any
>difference (the gdkdnd-win32.c file is identical in HEAD and gtk-2-2),
>but the stable branch is more tested, at least by me. (I last built
>HEAD gtk in August...)
>
>Hans Breuer does more work on HEAD. Hans, have you noticed any
>regressions with DnD?
>
Yeah just looked and fixed. Some unwanted side effect of SetWindowPos()
in the new gdk_window_set_keep_(above|below) functions.
> > The DnD test program just seems to have absolutely no effect,
> > that's all.
>
>Hmm. All I can say is that it works for me (in gtk-2-2)...
>
It now work in gtk HEAD again.
Thanks,
Hans
-------- Hans "at" Breuer "dot" Org -----------
Tell me what you need, and I'll tell you how to
get along without it. -- Dilbert
[
Date Prev][
Date Next] [
Thread Prev][
Thread Next]
[
Thread Index]
[
Date Index]
[
Author Index]