Re: Information Applet Thingy



Oh. Good :)

Now all we need is someone to code it.  I'd love to, but I'd undoubtably
make more mess than progress :(

Matt

----- Original Message -----
From: Sean Middleditch <sean.middleditch@iname.com>
To: <gnome-devel-list@gnome.org>
Sent: Wednesday, September 22, 1999 7:36 AM
Subject: Re: Information Applet Thingy


> Yes!  Perfect!  That's even better than my original idea that no one
seemed to
> understand!
>
> Sean Middleditch
>
> On Mon, 20 Sep 1999, Matt Greenfield wrote:
> > ----- Original Message -----
> > From: Martijn van Beers <martijn@earthling.net>
> > To: <gnome-devel-list@gnome.org>
> > Sent: Tuesday, September 21, 1999 11:07 AM
> > Subject: Re: Information Applet Thingy
> >
> >
> > > On Mon, Sep 20, 1999 at 06:48:10PM -0400, Sean Middleditch wrote:
> > > > Correct me if I'm wrong.  A normal applet must ALWAYS be on the
panel,
> > or be
> > > > completely removed, no?  And if you start an applet, it jsut puts it
on
> > the
> > > I don't know what you mean by this exactly, but irssi launches a
> > > status applet when it starts up, and removes it again when it is
> > > closed.
> > > > first available place, on the first panel, even if the panel is
full.  I
> > run
> > > > two panels, and the default panel to place applets is full.
> > > > The applets aren't even visible.  I have to manually plave applets
on
> > >
> > > I agree that it would be convenient to be able to control where an
> > > applet should be placed, yes.
> >
> > An applet 'container' would be the solution, yes?  Sort of like window
> > groups in e, except applet groups.  A container that all new applets go
> > into, or perhaps just applets that want to go into it.  Then you could
> > define multiple containers with perhaps special conditions on them,
> > conditions of what type of applets they should attract.  Then you could
say
> > define a Launchers container,  a Monitors container, etc.
> >
> > This would be some nice functionality to go into the panel in HEAD
perhaps?
> >
> >
> > Matt




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